EVS delivers first-ever multisport MULTICAM second-screen experience at SEA Games 2015
Liège, Belgium, 02 June 2015 – Organisers of the 28th SEA Games, Singapore Southeast Asian Games Organising Committee (SINGSOC), have partnered with EVS, the leading provider of live video solutions, to deliver an end-to-end multimedia production service for the upcoming multisport event held in Singapore, June 5 – 16. The service includes a cloud based second-screen delivery platform for multimedia content distributed to mobile devices.
During the games viewers will be able to watch live games and near-live multicam clips from the new Sea Games app, supporting Android and iOS smartphones and tablets. Developed in partnership with NETCO SPORTS, the app will feature content from all 36 sports at the SEA Games, including swimming, boxing, rugby, cycling and table tennis, to name just a few. This is the first time such an extensive multimedia delivery platform has been built for a major multi-sport event with the multicam experience.
The live multimedia production system provided by EVS enables real-time ingest, multicam editing and metadata enrichment of live content, allowing to produce hundreds of hours of sports coverage for a worldwide audience. In addition to ingest, clipping and storage capabilities provided by the XT3 server and IPDirector asset management, EVS’ cloud based service C-Cast solution connects with the on-site production infrastructure, enabling delivery of the live, near-live content to mobile devices. Through the app, viewers will be able to select and view multiple live games as well as on-demand replays and highlights with multicam experience.
“When planning an event like the SEA Games, preparation time always seems short and the speed required by facilities always high,” said Thomas Lim, , head of the Information Operations Centre, SINGSOC“The decision to engage EVS technology into our broadcast facilities helped us alleviate those issues and concentrate on new innovations. When we planned on building a multimedia platform for the games, we knew EVS’ involvement would be vital.”
“Our C-Cast technology is quickly becoming instrumental to many live broadcast events as more and more organisations want to deliver content to its mobile audiences,” added Olivier Heurteaux, SVP APAC at EVS. “Since the FIFA World Cup 2014, millions of viewers are increasingly expecting to be able to watch major sports events on their smartphones or tablets, and C-Cast is the most advanced platform that enables media rights holders to do that.”
EVS is globally recognized as the technology leader for live video production. The company introduced Live Slow Motion replay in 1994, and has continued to build on its reputation for quality and reliability with solutions that enhance live sports, entertainment and news content. Innovations – such as the C-Cast multimedia platform and DYVI IT-based switcher – are raising the bar for live production enrichment, management and distribution. Broadcasters, rights owners, producers and venues alike use EVS to maximize the value of their productions and increase revenue streams.
The company is headquartered in Belgium with offices in Europe, the Middle East, Asia and North America, and provides sales and technical support to more than 100 countries. EVS is a public company traded on Euronext Brussels: EVS, ISIN: BE0003820371. For more information, please visit www.evs.com
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